
_ ON THE FIELD _
This annual event is always about improvisation and adaptation. Each year, I try to wear a different hat, to be able to experience all the different parts of the creative process. One year, I was the main game artist and animator, but the next year will be all about coding, and the year after will be focus on level design and defining the mechanics of the core gameplay.








_ GAMES _
The thing that I really love aboiut this event is that the games will always be different from a year to another. Both in term of gameplay and level design, but also and moslty regarding the art direction. Since I don't work (in purpose) with the same team from a year to another, the dynamic and the chemistry between the different team's members bring a lot of surpizes and allows to create game I wouldn't be able to do by myself.